# Computer language benchmark game

**URL:** <https://discourse.ats-lang.org/t/computer-language-benchmark-game/606>\
**Category:** Google Group\
**Created:** [June 18, 2014, 6:03pm UTC](https://discourse.ats-lang.org/t/computer-language-benchmark-game/606 "2014-06-18T18:03:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![gmhwxi](https://avatars.discourse-cdn.com/v4/letter/g/67e7ee/32.png) [@gmhwxi](https://discourse.ats-lang.org/u/gmhwxi)\
**Post date:** [June 18, 2014, 6:03pm UTC](https://discourse.ats-lang.org/t/computer-language-benchmark-game/606/1 "2014-06-18T18:03:00Z")

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I started to re-implement in ATS2 various benchmark programs posted on the  
following site:

[http://benchmarksgame.alioth.debian.org/](http://benchmarksgame.alioth.debian.org/)

Here are a few ones that I have done:

> **[githwxi/ATS-Postiats-contrib](https://github.com/githwxi/ATS-Postiats-contrib/tree/master/projects/MEDIUM/SHOOTOUT/ATS2)**
>
> ATS-Postiats-contrib is primarily for packages contributed to ATS-Postiats - githwxi/ATS-Postiats-contrib

My own testing shows that these ones are comparable in terms of both  
time-efficiency and memory-efficiency  
to the best entries written in C/C++.

It would be a lot more interesting if other people could join the game.

If you have a good implementation (either style-wise or efficiency-wise),  
please send it to me so that I could include  
it in this directory.

Cheers!

–Hongwei
